



About me
About me
I’m a product designer based in Dallas, TX, with over a decade of experience.
I craft designs that are as smart as they are stunning (and make unruly pixels fall in line). My career began as an illustrator and graphic designer, where I built a rock-solid foundation in visual storytelling, composition, and mastering the ever-persistent pen tool. Now, as a UI/UX designer, I channel those skills to bring bold ideas to life—blending functionality with visual flair to create designs that truly shine.
Outside of work, you’ll find me chasing adventures with my dog friends, sketching up a storm, conquering trails, binge-watching anime, getting lost in a good book, or racking up hours on my Switch (because every designer deserves a good boss battle now and then).
Experience
March, 2020 - Present
Groove Jones
Lead UI / UX Designer
I was responsible for designing UI for AR, VR, and XR experiences, ensuring they were both engaging and intuitive. My role involved creating user flows, wireframes, and information architecture to establish seamless user journeys. I built comprehensive design systems and developed interactive prototypes to visualize concepts effectively. Additionally, I created UI animation mockups to assist developers, illustrated visuals to enhance the overall design, and provided art direction to guide both designers and developers in delivering cohesive and high-quality results.
March, 2020 - Present
Groove Jones
Lead UI / UX Designer
I was responsible for designing UI for AR, VR, and XR experiences, ensuring they were both engaging and intuitive. My role involved creating user flows, wireframes, and information architecture to establish seamless user journeys. I built comprehensive design systems and developed interactive prototypes to visualize concepts effectively. Additionally, I created UI animation mockups to assist developers, illustrated visuals to enhance the overall design, and provided art direction to guide both designers and developers in delivering cohesive and high-quality results.
March, 2020 - Present
Groove Jones
Lead UI / UX Designer
I was responsible for designing UI for AR, VR, and XR experiences, ensuring they were both engaging and intuitive. My role involved creating user flows, wireframes, and information architecture to establish seamless user journeys. I built comprehensive design systems and developed interactive prototypes to visualize concepts effectively. Additionally, I created UI animation mockups to assist developers, illustrated visuals to enhance the overall design, and provided art direction to guide both designers and developers in delivering cohesive and high-quality results.
March, 2020 - Present
Groove Jones
Lead UI / UX Designer
I was responsible for designing UI for AR, VR, and XR experiences, ensuring they were both engaging and intuitive. My role involved creating user flows, wireframes, and information architecture to establish seamless user journeys. I built comprehensive design systems and developed interactive prototypes to visualize concepts effectively. Additionally, I created UI animation mockups to assist developers, illustrated visuals to enhance the overall design, and provided art direction to guide both designers and developers in delivering cohesive and high-quality results.
July 2017 - March 2020
Goliath Games
Graphic Designer
I designed and illustrated board games, including their components and packaging, to deliver visually compelling and cohesive products. I created detailed packaging mockups and prototypes to ensure functionality and market readiness. Additionally, I developed artwork for social media campaigns, aligning with the brand’s identity to effectively engage and grow their audience.
July 2017 - March 2020
Goliath Games
Graphic Designer
I designed and illustrated board games, including their components and packaging, to deliver visually compelling and cohesive products. I created detailed packaging mockups and prototypes to ensure functionality and market readiness. Additionally, I developed artwork for social media campaigns, aligning with the brand’s identity to effectively engage and grow their audience.
July 2017 - March 2020
Goliath Games
Graphic Designer
I designed and illustrated board games, including their components and packaging, to deliver visually compelling and cohesive products. I created detailed packaging mockups and prototypes to ensure functionality and market readiness. Additionally, I developed artwork for social media campaigns, aligning with the brand’s identity to effectively engage and grow their audience.
July 2017 - March 2020
Goliath Games
Graphic Designer
I designed and illustrated board games, including their components and packaging, to deliver visually compelling and cohesive products. I created detailed packaging mockups and prototypes to ensure functionality and market readiness. Additionally, I developed artwork for social media campaigns, aligning with the brand’s identity to effectively engage and grow their audience.
October 2016 - April 2017
JCPenney
Production Artist
I was responsible for designing signage used across all store locations.
October 2016 - April 2017
JCPenney
Production Artist
I was responsible for designing signage used across all store locations.
October 2016 - April 2017
JCPenney
Production Artist
I was responsible for designing signage used across all store locations.
October 2016 - April 2017
JCPenney
Production Artist
I was responsible for designing signage used across all store locations.
June 2015 - June 2016
American Heart Association
Illustrator
I illustrated articles featured on heart.org, creating engaging visuals to enhance the content and storytelling. Additionally, I designed infographics to effectively convey key information and developed short animations based on my illustrations to bring added interactivity and appeal to the site, articles, and stories.
June 2015 - June 2016
American Heart Association
Illustrator
I illustrated articles featured on heart.org, creating engaging visuals to enhance the content and storytelling. Additionally, I designed infographics to effectively convey key information and developed short animations based on my illustrations to bring added interactivity and appeal to the site, articles, and stories.
June 2015 - June 2016
American Heart Association
Illustrator
I illustrated articles featured on heart.org, creating engaging visuals to enhance the content and storytelling. Additionally, I designed infographics to effectively convey key information and developed short animations based on my illustrations to bring added interactivity and appeal to the site, articles, and stories.
June 2015 - June 2016
American Heart Association
Illustrator
I illustrated articles featured on heart.org, creating engaging visuals to enhance the content and storytelling. Additionally, I designed infographics to effectively convey key information and developed short animations based on my illustrations to bring added interactivity and appeal to the site, articles, and stories.
Stacks
Have a dream project?
Let's transform your vision into stunning reality. Reach out today and start the journey to a remarkable brand presence.
Have a dream project?
Let's transform your vision into stunning reality. Reach out today and start the journey to a remarkable brand presence.
Have a dream project?
Let's transform your vision into stunning reality. Reach out today and start the journey to a remarkable brand presence.
Have a dream project?
Let's transform your vision into stunning reality. Reach out today and start the journey to a remarkable brand presence.

